Here are the blogs posts so far. I write mainly about game development. During my masters, I got quite interested in functional programming and it’s my main interest outside my working area.
- How does Unity export to so many platforms?
- How does Unity3D scripting work under the hood?
- Unity Serialization Series
- Android 6 (Marshmallow) permissions and Unity
- Voedingscentrum Postmortem Series
- C#’s Finalizer/Destructor Trap
- Unity’s Scripting Duality and Object Destruction
- Null Check and Equality in Unity
- When software internationalization isn’t just about UI: a tale of how a parsing error c- rashed our game